#.
#Settings for Farming utilities
[farming]
	#.
	#When harvested by Harvester, if mushroom colonies drops itself instead of corresponding mushroom.
	mushroomColoniesDropSelf = false

#.
#Settings for Fishing utilities
[fishing]
	#.
	#If Fishing Net should check for open water.
	#When disabled, the open water check will be skipped and return false.
	fishingNetChecksOpenWater = true
	#.
	#Fishing Net's cooldown will be multiplied by this value.
	#The base cooldown is the same as Fishing Rod's lure speed (100 ~ 600 ticks).
	# Default: 8
	# Range: 1 ~ 256
	fishingNetCooldownMultiplier = 8
	#.
	#The maximum amount of the visited valid blocks for fishing recorded by the Fishing Net.
	#Fishing Net's chance of successful catch depends on [amount] / [maximum amount] of visited valid blocks.
	#Increasing this value will reduce the efficiency of Fishing Net that travels in a fixed short route.
	#Example: Fishing Net placed near the rotating axis.
	# Default: 8
	# Range: 1 ~ 64
	fishingNetMaxRecordedBlocks = 8
	#.
	#If Fishing Net should capture small creature and automatically process them.
	#"Process" means captured entity will be discard and all drops will be collected.
	fishingNetCaptureCreatureInWater = true
	#.
	#The maximum size (width and height) of creatures that can be caught by the Fishing Net.
	# Default: 0.699999988079071
	# Range: 0.009999999776482582 ~ 10.0
	fishingNetCapturedCreatureMaxSize = 0.699999988079071
	#.
	#If creatures captured by Fishing Net should drop Nugget of Experience.
	fishingNetCapturedCreatureDropExpNugget = true

#.
#Settings for Ranching utilities
[ranching]
	#.
	#If leashed entity automatically sits on unoccupied seat.
	#When enabled, falls back to vanilla Create behaviour.
	#When disabled, seated leashable entity can be dismounted by lead.
	leashedEntitySitsAutomatically = false
